Misc Computer Games - The guardian legend - not completed corridor room
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Tuning: E A D G
The Guardian Legend (NES) - Not Completed Corridor Room
Gtr I (B E A D G) - 'Bass'
Q=190
4/4
Gtr I
Q E H +E Q E H +E
G||--------------------|-------------------|
D||o-12--12-12----(12)-|-12--12-12----(12)-|
A||--------------------|-------------------|
E||o-------------------|-------------------|
B||--------------------|-------------------|
Q E H +E Q E H +E
G|-------------------|-------------------|
D|-15--15-15----(15)-|-15--15-15----(15)-|
A|-------------------|-------------------|
E|-------------------|-------------------|
B|-------------------|-------------------|
Q E H +E Q E H +E
G|-------------------|-------------------|
D|-18--18-18----(18)-|-18--18-18----(18)-|
A|-------------------|-------------------|
E|-------------------|-------------------|
B|-------------------|-------------------|
Q E H +E Q E H +E
G|-------------------|--------------------||
D|-17--17-17----(17)-|-17--17-17----(17)-o||
A|-------------------|--------------------||
E|-------------------|-------------------o||
B|-------------------|--------------------||
Duration Legend
---------------
W - whole; H - half; Q - quarter; E - 8th; S - 16th; T - 32nd; X - 64th; a - acciaccatura
+ - note tied to previous; . - note dotted; .. - note double dotted
Uncapitalized letters represent notes that are staccato (1/2 duration)
Irregular groupings are notated above the duration line
Duration letters will always appear directly above the note/fret number it represents the
duration for. Duration letters with no fret number below them represent rests. Multi-
bar rests are notated in the form Wxn, where n is the number of bars to rest for. Low
melody durations appear below the staff
Misc Legend
-----------
| - bar
|| - double bar
||o - repeat start
o|| - repeat end
Tempo markers - = BPM(8/16=s8/s16), where s8 = swing 8ths, s16 = swing 16ths